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Ontario November 20 update: 1418 New Cases, 1415 Recoveries, 8 Deaths, 48,173 tests (2.94% positive), Current ICUs: 142 (-4 vs. yesterday) (+36 vs. last week)
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- Current week positive rate is lower than the previous week for the first time in a long time.
- Backlog: 46,609 (+2,116), 48,173 tests completed (360.2 per 100k) 50,289 swabbed
- Positive rate (Day/Week/Prev Week): 2.94% / 3.56% / 3.78% - Chart
- Current hospitalizations: 518(-8), ICUs: 142(-4), Ventilated: 92(+4), [vs. last week: +66 / +36 / +25] - Chart
- 53.2% of today's cases are in people under the age of 40. /s
- 10.4% or 148 of today's cases are in people aged 70+
- 757 of today's cases relate to episode dates more than 5 days ago
- Belgium: 556.2 (13.51%), France: 723.6 (20.46%), Spain: 501.2 (11.33%)
- UK: 495.2 (8.13%), Italy: 801.3 (28.45%), Sweden: 572.6 (12.58%)
- Germany: 313.8 (9.53%), Switzerland: 968.6 (24.83%), Luxembourg: 1209.7 (5.94%)
- Korea: 5.5 (2.00%), NZ: 0.8 (0.03%), Australia: 0.6 (0.03%)
- USA: 640.9 (9.98%), Canada: 172.2 (6.67%)
|Reporting_PHU||Today||Averages->>||Last 7||Prev 7||Per 100k->>||Last 7/100k||Prev 7/100k||Source (week %)->>||Close contact||Community||Outbreak||Travel||Ages (week %)->>||<40||40-69||70+||More Averages->>||Oct||Sep||Aug||Jul||Jun||May|
|Province||Yesterday||Averages->>||Last 7||Prev 7||Per 100k->>||Last 7/100k||Prev 7/100k||Positive % - last 7|
|Prince Edward Island||0||0||0.6||0||2.6||0|
|Eastern Ontario||80s||FEMALE||Close contact||2020-10-30||2020-10-28||1|
EAC disconnects, NetConnection Closed - Please help?
I'm having issues with (I believe) EAC. I live in a remote area with only access to Wi-Fi and 4G (Direct ethernet is not possible) and get about 120KB/s that occasionally drops to 0KB/s, but comes back up shortly thereafter (5-10 seconds). This also causes downloads via HTTP to freeze and intermittently when downloading games via Steam. I'm also on a low-spec laptop (for now).
The error I keep seeing is 'violation #0000006' in a windows notification bubble on exit, though this is not always the case. Sometimes the client quits with no warning. I don't believe that it is my connection, as I'm able to play for extended periods when the server population is low (usually late morning to early evening), though I also experience these problems late at night and early morning.
These are my laptop's specifications:
ASUS model X55
Intel Celeron 16GHz
8GB DDR3 RAM
Intel Graphics HD 3000 Integrated Graphics card
Corsair K55 RGB keyboard
Elecom EX-G mouse
HyperX Alpha 2 headset
This is what I have done to try and correct the issue:
-Disabled all overlays
-Disabled Windows Defender
-Disabled Windows Anti-virus
-Set Archeage, EAC, and Glyph processes to 'high'
-Tried using a ping reduction service
-Tried using a VPN
-Stopped all non-Windows and third-party background services
-Running the client with all graphics settings on 'low.'
-Changing auto_disconnect setting in system.cfg from 30 to 300
-Using 4G instead of Wi-Fi (no change)
These are other issues I am experiencing:
-The mouse cursor must be positioned slightly lower than the buttons I try to click (I believe this is caused by EAC forcing the client to run in a pseudo-windowed mode, as the difference is the width of the application title bar). It does not change if I run in fullscreen, windowed, or borderless windowed modes.
-Log files indicate that some files are not loading properly, and seem to call bad filepaths (see below for sample log) -Cannot validate/repair files through Steam client
One of the many log files showing errors:
(This is only a portion, and shows the portion of the log after successfully logging in to my character. I can share a full log if it's helpful)
<20:58:25> [27293DED] -----------------------------------------------------
<20:58:25> [120C18F5] * LOADING: 'w_golden_plains_2' loading time: 63.87 seconds <20:58:25> [27293DED] -----------------------------------------------------
<20:58:27> [62232BEA][Warning] deferred xml stream error - game/animations/animals/owl_postman/lmg_files/normal_run.lmg : f0000003
<20:58:27> [745BAE2F][Warning] failed to stream material xml(game/objects/effects/ksw_effect/pc_hit/01 - Default.mtl)
<20:58:28> [274BF7C7] entering sub zone area : curr 0, new 293
<20:58:28> [274BF7C7] entering sub zone area : curr 293, new 828 <20:58:31> [A2843F58][Warning] Cannot load texture materials/decals/quest/q_10.dds, file missing [File=materials/decals/quest/q_10.dds]
<20:58:32> [3F3A9699] [UI Logic Error] name: entrance.rightDetail.enterCount / the widget with the same name already exists.
<20:58:33> [5F81A670][Warning] [UI Logic Error] This code is already exist. check widget <20:58:33> [B5A61D8F] Chat Channel(0) Color is not found.
<20:58:34> [3F3A9699] [UI Logic Error] name: communityWnd.contentFrames.tab.window.infoFrame.InfoUpperFrame.guide / the widget with the same name already exists.
<20:58:36> [C29FA34F][Error] WorldMapWidget::GetMapResourceOverImageBound: Game/ui/map/map_resources/instance_sea_survival_2/over.dds:instance_sea_survival_2_over over image segment not found
<20:58:42> [82321C2B][Warning] [net 03:58:42.812] [time] remote time estimation restarted; estimate accumulator age was 11.586171
<20:58:42> [BC80D70A] [Load project] project count : 2, event count : 1164
<20:58:49> [745BAE2F][Warning] failed to stream material xml(game/objects/effects/01 - Default.mtl)
<20:58:52> [A7901A9A][Warning] Cannot load texture game/objects/env/02_harihara/01_ma/ma_tant02_ddn.dds, file missing [File=game/objects/env/02_harihara/01_ma/ma_tant02_ddn.dds]
<20:58:52> [EFC67A6D][Warning] Error: CShaderMan::mfCreateShaderResources: Couldn't find detail texture 'game/objects/env/01_nuia/001_housing/housing_house/nuia_housing_tree07_ddn.dds' in path '' [File=game/objects/env/01_nuia/001_housing/housing_house/nuia_housing_tree07_ddn.dds]
<20:58:57> [BC80D70A] [Load project] project count : 3, event count : 1299
<20:59:01> [745BAE2F][Warning] failed to stream material xml(game/objects/characters/nuian/male/parts/gv/obj/nu_m_gv_metal205.mtl)
<20:59:01> [637AF710][Warning] missing chr material : game/objects/characters/nuian/male/parts/gv/obj/nu_m_gv_metal205.mtl (chr: game/objects/characters/nuian/male/parts/gv/obj/nu_m_4gv101.chr)
<20:59:05> [396436C1] [ClientNub] 0x558d10e0 netconnection [0x468a5590] error <20:59:05> [9AF53759] [NetConnection] connection (0x468a5590) closed (gracefull:false) <20:59:05> [82321C2B][Warning] [net 03:59:05.598] socket error: 00000079 Unknown <20:59:05> [396436C1] [ClientNub] 0x558d10e0 netconnection [0x468a5590] error <20:59:05> [9AF53759] [NetConnection] connection (0x468a5590) closed (gracefull:false) <20:59:05> [396436C1] [ClientNub] 0x558d10e0 netconnection [0x468a5590] error <20:59:05> [9AF53759] [NetConnection] connection (0x468a5590) closed (gracefull:false) <20:59:05> [BC80D70A] [Load project] project count : 4, event count : 1583
<20:59:06> [396436C1] [ClientNub] 0x558d10e0 netconnection [0x468a5590] error <20:59:06> [9AF53759] [NetConnection] connection (0x468a5590) closed (gracefull:false) <20:59:07> [7CC1A260] Save Game Option
<20:59:07> [05D024BA] System:Quit
<20:59:07> [396436C1] [ClientNub] 0x558d10e0 netconnection [0x468a5590] error <20:59:07> [9AF53759] [NetConnection] connection (0x468a5590) closed (gracefull:false)
At this point, I don't expect Gamigo or XL to fix any of the problems, and I don't expect them to remove EAC. I am looking for any help I can get in either figuring out what's causing the issues with EAC, if there is a way to bypass EAC, or any other solution which will allow me to play the game that I paid for. I understand that I'm running this on a potato laptop on a slow connection, but the log file indicates that the errors seem to be with the client or EAC, and when it 'works,' I have zero issues playing the game.