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Game Ready Driver 440.97 FAQ/Discussion

Game Ready Driver 440.97 has been released.

New feature and fixes in driver 440.97:

Game Ready - Provides increased performance and the optimal gaming experience for Call of Duty: Modern Warfare and The Outer Worlds.
Gaming Technology - Adds support for windowed G-SYNC for OpenGL and Vulkan-based applications
Applications SLI Profile - Added or updated the following SLI profiles:
  • Darwin Project
  • The Outer Worlds (NVIDIA Turing GPUs only)
New Features and Other Changes -
  • G-SYNC is now supported on windowed OpenGL and Vulkan applications.
  • Fixed flashes or frame drops in several Notebook models when running G-SYNC in the lower of the two system refresh rates.
Game Ready Fixes (For full list of fixes please check out release notes)
  • [FIFA 19/FIFA 20]: The game may crash to the desktop. [2690624/2713659/200559659]
  • [Apex Legends]: Random flickering occurs on the screen. [2709770]
  • [Star Wars: Battlefront II]: Random crashes to the desktop occur. [200550245 ]
  • [Growtopia][GeForce RTX]: The game crashes when launched. [2709649]
  • [Tradesmen OS3DE]: Objects are missing in the game. [2691363]
  • [World of Warcraft]: Flickering occurs on the character select screen. [2684628]
  • [Cinema 4D]: Trailing ghosting effect appears when moving the brush tool. [2633267]
  • [Shadow Of The Tomb Raider][DirectX 12]: The game crashes after hitting a TDR error. [200549489]
  • [Forza Horizon 4]: Colored corruption appears in the game during gameplay. [200544234]
  • [Notebook][GeForce GTX 970M]: GPU clock cannot be boosted beyond base clock speed. [2683147]
Important Open Issues (For full list of open issues please check out release notes)
  • [Battlefield V][G-SYNC][HDR]: When G-SYNC and HDR are enabled, the game cannot be maximized to full-screen after being minimized to the taskbar. [200558314]
  • [Grand Theft Auto V]: The game frequently crashes.
    • NVIDIA is working with the application developer to resolve the issue.

Driver Downloads and Tools

Driver Download Page: Nvidia Download Page
Latest Game Ready Driver: 440.97 WHQL
Latest Studio Driver: 431.86 WHQL
DDU Download: Source 1 or Source 2
DDU Guide: Guide Here
DDU/WagnardSoft Patreon: Link Here
Documentation: Game Ready Driver 440.97 Release Notes
Control Panel User Guide: Download here
NVIDIA GeForce Driver Forum for 440.97: TBD
RodroG's Turing Driver Benchmark: Link here
Computermaster's Pascal Driver Benchmark: Link here
Lokkenjp's Pascal Driver Benchmark: Link here
NVIDIA Discord Driver Feedback for 440.97: Invite Link Here

Having Issues with your driver? Read here!

Before you start - Make sure you Submit Feedback for your Nvidia Driver Issue
There is only one real way for any of these problems to get solved, and that’s if the Driver Team at Nvidia knows what those problems are.So in order for them to know what’s going on it would be good for any users who are having problems with the drivers to Submit Feedback to Nvidia. A guide to the information that is needed to submit feedback can be found here.
Additionally, if you see someone having the same issue you are having in this thread, reply and mention you are having the same issue. The more people that are affected by a particular bug, the higher the priority that bug will receive from NVIDIA!!
Common Troubleshooting Steps
  • If you are having issue installing the driver for GTX 1080/1070/1060 on Windows 10, make sure you are on the latest build for May 2019 Update (Version 1903). If you are on the older version/build (e.g. Version 1507/Build 10240), you need to update your windows. Press Windows Key + R and type winver to check your build version.
  • Please visit the following link for DDU guide which contains full detailed information on how to do Fresh Driver Install.
  • If your driver still crashes after DDU reinstall, try going to Go to Nvidia Control Panel -> Managed 3D Settings -> Power Management Mode: Prefer Maximum Performance
If it still crashes, we have a few other troubleshooting steps but this is fairly involved and you should not do it if you do not feel comfortable. Proceed below at your own risk:
  • A lot of driver crashing is caused by Windows TDR issue. There is a huge post on GeForce forum about this here. This post dated back to 2009 (Thanks Microsoft) and it can affect both Nvidia and AMD cards.
  • Unfortunately this issue can be caused by many different things so it’s difficult to pin down. However, editing the windows registry might solve the problem.
  • Additionally, there is also a tool made by Wagnard (maker of DDU) that can be used to change this TDR value. Download here. Note that I have not personally tested this tool.
If you are still having issue at this point, visit GeForce Forum for support or contact your manufacturer for RMA.
Common Questions
  • Is it safe to upgrade to ? Fact of the matter is that the result will differ person by person due to different configurations. The only way to know is to try it yourself. My rule of thumb is to wait a few days. If there’s no confirmed widespread issue, I would try the new driver.
Bear in mind that people who have no issues tend to not post on Reddit or forums. Unless there is significant coverage about specific driver issue, chances are they are fine. Try it yourself and you can always DDU and reinstall old driver if needed.
  • My color is washed out after upgrading/installing driver. Help! Try going to the Nvidia Control Panel -> Change Resolution -> Scroll all the way down -> Output Dynamic Range = FULL.
  • My game is stuttering when processing physics calculation Try going to the Nvidia Control Panel and to the Surround and PhysX settings and ensure the PhysX processor is set to your GPU
  • What does the new Power Management option “Optimal Power” means? How does this differ from Adaptive? The new power management mode is related to what was said in the Geforce GTX 1080 keynote video. To further reduce power consumption while the computer is idle and nothing is changing on the screen, the driver will not make the GPU render a new frame; the driver will get the one (already rendered) frame from the framebuffer and output directly to monitor.

Remember, driver codes are extremely complex and there are billions of different possible configurations. The software will not be perfect and there will be issues for some people.For a more comprehensive list of open issues, please take a look at the Release Notes. Again, I encourage folks who installed the driver to post their experience here... good or bad.

submitted by Nestledrink to nvidia

Play FusionFall via Wine [GUIDE]

Play FusionFall via Wine [GUIDE]
\ - originally posted via* /fusionfall sub-channel via /reddit site. Because the posts were redacted meaning the general public is unable to view I could access the content & forward here to our new sub-channel /fusionfall2
X - https://bugs.winehq.org/show_bug.cgi?id=45713
https://appdb.winehq.org/objectManager.php?sClass=application&iId=19046
{official user statements via WineHQ Forums}
https://preview.redd.it/655bti0y3wo51.png?width=342&format=png&auto=webp&s=6ac863cf63f421ec35c529c4c67084b801f682ff

FusionFall Retro: fails to launch

Bug 45713 - FusionFall Retro: fails to launch
Status: NEW
AppDB: Show Apps affected by this bug
Product: Wine
Component: -unknown
Version: 3.14
Hardware: x86-64 Linux
See Also:
Regression SHA1:
Distribution: Ubuntu
X - https://bugs.winehq.org/show_bug.cgi?id=45713
{official user statements via WineHQ Forums}
Stellarspace 2018-08-26 09:47:38 CDT
Created attachment 62144 [details]
Upon getting the error message, I exit Terminal to kill Wine.
The launcher allows me to log into my account, but when the launcher downloads the files necessary to play the game, it doesn't launch. Unity Web Player displays an error message stating that Unity Web Player needs to be updated. It works on Windows correctly, but not in Wine. The game uses a custom version of Unity Web Player 2.x.x.
Fabian Maurer 2018-08-26 10:12:43 CDT
I get a crash with Win7, and a whitescreen with XP, but not this error. Are you running in a clean WINEPREFIX?
Fabian Maurer 2018-08-26 10:46:17 CDT
Ok, after downloading and installing webplayer from https://unity3d.com/de/webplayer, I get the same error. But this also seems to happen to windows users, can't test on windows right now.
Stellarspace 2018-08-26 11:34:19 CDT
(In reply to Fabian Maurer from comment #1) > I get a crash with Win7, and a whitescreen with XP, but not this error.
> > Are you running in a clean WINEPREFIX? I created this script to create a clean WINEPREFIX.
rm -vr ~/.wine32
WINEPREFIX=~/.wine32 WINEARCH=win32 wineboot --init
WINEPREFIX=~/.wine32 WINEARCH=win32 winetricks -q vcrun2015 vcrun2013 d3dx11_43 d3dcompiler_43
WINEPREFIX=~/.wine32 WINEARCH=win32 winetricks -q win7
wget https://cdn.fusionfalluniverse.com/launcheULInstaller.exe
WINEPREFIX=~/.wine32 WINEARCH=win32 wine ULInstaller.exe
rm ULInstaller.exe
I am on Ubuntu (Linux). It won't work on macOS because OpenGL 4.5 is not supported.
Stellarspace 2018-08-26 11:35:45 CDT
(In reply to Fabian Maurer from comment #2) > Ok, after downloading and installing webplayer from > https://unity3d.com/de/webplayer, I get the same error. But this also seems > to happen to windows users, can't test on windows right now. The latest version of Unity Web Player does not work for FusionFall Retro. FusionFall Retro uses a custom version of Unity Web Player that is much older than the latest version.
Stellarspace 2018-08-26 11:51:20 CDT(
In reply to Fabian Maurer from comment #5) > Confirming. > > How does it behave on windows? When it's using an older version of > webplayer, shouldn't it skip the update? On Windows, the launcher opens the client, which is called Retro.exe and the client proceeds to download the game resources. There is no error message in the client that displays something like this message: "Failed to update - a newer version of Unity Web Player is required, but the AUTO-UPDATE download failed." It was trying to download http://wp-cartoonnetwork.unity3d.com/ff/big/beta-20111013/autodowload_webplugin_beta/UnityPlayerfusion-2.x.x-win32.zip which is no longer available.
Fabian Maurer 2018-08-26 11:54:14 CDT
How do you know it was trying to download that file?
Stellarspace 2018-08-26 11:55:43 CDT
The launcher installs the version of Unity Web Player it needs (via some sort of script) to the PREFIX when a user clicks the PLAY NOW button for the first time. I even reinstalled the custom version of Unity Web Player with the actual installer and it still displays that message. Unity Web Player loads in Retro.exe and displays that information on the screen.
Stellarspace 2018-08-26 11:57:56 CDT
I'm trying to say that on native Windows, it doesn't try to download or install a Unity Web Player update.
Stellarspace 2018-08-26 12:04:17 CDT
(In reply to Fabian Maurer from comment #7) > How do you know it was trying to download that file? I found a post on the forums that indicates that a user on native Windows was getting the same error message. They uninstalled Unity Web Player and installed it again. Maybe a reinstall isn't good enough. It's too bad the launcher automatically installs Unity Web Player. I don't think I can prevent that from happening without developer assistance.
Fabian Maurer 2018-08-26 12:27:06 CDT
Ok, I got it to work. using wine-staging-3.14.
1) Deleted .wine
2) WINEARCH=win32 winetricks -q vcrun2015 vcrun2013 d3dx11_43 d3dcompiler_43 win7
3) wine ULInstaller.exe
4) Start game, get to the error screen, close program
5) Delete "drive_c/users/fabian/AppData/LocalLow/Unity/WebPlayer" and replace it with "drive_c/users/fabian/Application Data/FusionFall Universe/Games/Retro/WebPlayer"
6) Game starts up now It wasn't properly installing the webplayer, now to investigate why. But first, can you confirm the workaround makes the game work?
Stellarspace 2018-08-26 15:24:17 CDT
(In reply to Fabian Maurer from comment #11) > Ok, I got it to work. > using wine-staging-3.14. >
1) Deleted .wine >
2) WINEARCH=win32 winetricks -q vcrun2015 vcrun2013 d3dx11_43 d3dcompiler_43 > win7 >
3) wine ULInstaller.exe >
4) Start game, get to the error screen, close program >
5) Delete "drive_c/users/fabian/AppData/LocalLow/Unity/WebPlayer" and > replace it with "drive_c/users/fabian/Application Data/FusionFall > Universe/Games/Retro/WebPlayer" >
6) Game starts up now > > It wasn't properly installing the webplayer, now to investigate why. > But first, can you confirm the workaround makes the game work?
Yes, the workaround works. I wrote this to do it automatically:
cd ~/.wine32/drive_c/users/$USEAppData/LocalLow/Unity/ & rm -r WebPlayer mkdir -vp WebPlayer && cp -vr ~/.wine32/drive_c/users/$USEApplication\ Data/FusionFall\ Universe/Games/Retro/WebPlaye\ ~/.wine32/drive_c/users/$USEAppData/LocalLow/Unity/WebPlaye*
Is there a reason the avatar spins around and fires without touching the keyboard and mouse?
Zebediah Figura 2018-08-26 15:27:56 CDT
Is this bug a regression in Staging? If not, let's please move it to the Wine project. It would also be good to know what in Staging is necessary for this game to work, and to mark it as a dependency of this bug.
Stellarspace 2018-08-26 15:41:36 CDT
(In reply to Zebediah Figura from comment #13) > Is this bug a regression in Staging? > > If not, let's please move it to the Wine project. > > It would also be good to know what in Staging is necessary for this game to > work, and to mark it as a dependency of this bug. I was using Wine Staging 3.14 because I thought it would fix the issue of not being able to play the game, but it turns out that the launcher doesn't install Unity Web Player correctly. I will build it using Wine 3.14 to see if I can play the game in the Stable version of Wine.
Stellarspace 2018-08-26 15:58:12 CDT
(In reply to Zebediah Figura from comment #13) > Is this bug a regression in Staging? > > If not, let's please move it to the Wine project. > > It would also be good to know what in Staging is necessary for this game to > work, and to mark it as a dependency of this bug. There is no Wine 3.14 Stable in https://dl.winehq.org/wine-builds/ubuntu/pool/main/ and the client, which is named Retro.exe, crashes in Wine 3.0.2 Stable. It works in 3.14 Staging though, minus the keyboard and mouse issue.
Stellarspace 2018-08-26 16:03:23 CDT
Can we fix the keyboard and mouse issue? The avatar keeps spinning and firing with no keyboard or mouse input. The ENTER key and the Space Bar key work, but W S A D doesn't work.
Fabian Maurer 2018-08-26 16:21:33 CDT
> Can we fix the keyboard and mouse issue? The avatar keeps spinning and > firing with no keyboard or mouse input. The ENTER key and the Space Bar key > work, but W S A D doesn't work. Can't confirm, works for me. Also, this would be a separate issue. u/Zebediah Moving to Wine product and add dependency on issue fixed by staging patchset.
New approach to getting it to work:
1) Compile 32bit wine with needed staging patchset (kernel32-SetFileCompletionNotificationModes)
2) Install and start game until you get to error screen
3) Copy "player" and "mono" folders from "drive_c/users/fabian/Application Data/FusionFall Universe/Games/Retro/WebPlayer" to "drive_c/users/fabian/AppData/LocalLow/Unity/WebPlaye"
4) Start game again, works now.
Stellarspace 2018-08-26 16:28:27 CDT
Alright.
Stellarspace 2018-08-29 08:42:25 CDT
On Windows, Unity Web Player is installed in the following directory: C:\Users\%username%\AppData\LocalLow\Unity\WebPlayer\
The uninstaller is installed in the following directory: C:\Users\%username%\AppData\Local\Unity\WebPlayer\
f Unity Web Player is trying to update, then why not delete the following file: C:\Users\%username%\AppData\LocalLow\Unity\WebPlayer\UnityWebPlayerUpdate.exe
It would no longer try to update, which means it would load normally without moving any files.Comment 20
Stellarspace 2018-08-29 08:58:03 CDT
On Windows, there is no Application Data folder and FusionFall Universe folder is located in the Roaming folder.

DOWNLOAD

https://cdn.discordapp.com/attachments/702796274478612522/764646528806682624/fusionfall_wine_guide.txt {Installation Guide}

X

u/Stellarspace1234
https://github.com/Stellarspace
https://bugs.winehq.org/attachment.cgi?id=62144
https://bugs.winehq.org/attachment.cgi?id=62144&action=edit
{official user statements via WineHQ Forums}
¯\_(ツ)_/¯
\If you wish to learn coding analyzing vast programming languages in general review* X Developer Notice 3 has external resources. If you're a quick learner & proficient with technology you'll understand the concepts & terminologies quickly.

;)

-- ARCHIVE for the GAME & ADDED the LINKS for easy access - http://bit.do/fHZmm + http://bit.do/fGk8s + http://bit.do/fGk8m {FFU Client} + http://bit.do/fGmiW + http://bit.do/fGk8z + http://bit.do/fH3jX + http://bit.do/fGk8C + http://bit.do/fHZmf [via GOOGLE DRIVE]. INCLUDES - #fusionfall data/info files + #fusionfallretro early access + #fusionfalluniverse + #fusionfall:project-revive + other DISCLOSED FUSIONFALL FILES ONLINE [CN]
DEV TEAM [FFU] -
@Bambeptin @Dogon_McBanana @DrawsKem @Funske32 @Kevman95 @KuroArtist @KyraXyreSpace @Lunar_Seastar @MattWavesx @MeModelZenpock @panman_music @przzyfied @RealWilttilt @TechTheNoob @virtanderson @WileyTheKoyote @womayhem #fusionfall #fusionfalllegacy #fusionfalluniverse via TWITTER

GAME CREDITS - https://reddit.com/FusionFall2/comments/hpansf/game_credits_ffu/

submitted by malornwsx to FusionFall2

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