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I copied One Angry Gamer’s “List” so everyone could see it without giving him the website traffic

((Enjoy! EDIT: Formating fixed!))
((EDIT II: Updated as of 6/5/2020. It's already past the 40,000 character limit so I had to take this to a pdf / Google Doc, but I'll update them as well too. I'm keeping this up as a teaser and you can find the rest here: OAG Doc / OAG pdf)) ((EDIT III: Updated as of 6/6/20. Ya boi went from 561 entries to 750 so he's as busy as ever. The Doc link above has been updated and I'll post the new pdf after I get home from work. Here ya go: OAG 2 pdf (pardon for the wait. had complications)))((EDIT IV: Updated as of 6/7/20. He's gone from 750 to 834 entries. This thing is 21 pages long my dudes. Anyway, Doc has been updated and here's the pdf: OAG 3 pdf)) ((EDIT V: Updated as of 6/8/20. He's gone from 834 to 951. Boi's about to crest 1,000. You dudes know the drill by now tho. Pdf: OAG 4)) ((EDIT VI: Updated as of 6/9/20. He's gone from 951 to 971 so I'm actually kinda hoping he's running out of steam. His site is bad and I don't wanna keep going back. Pdf: OAG 5))
Traitors of America
A number of individuals, companies, outlets, and media institutions have stepped forward to announce that they support the groups enabling riots, violence, vandalism, theft, assault, and murder taking place at the hands of vandals and thugs across the United States of America. Anyone looking to find out which companies, brands, and content creators have betrayed the trust of the American people by aligning with groups that support the deconstruction of Western values, this list will enlighten you as to who the traitors are so you can stay informed.
[Note:] Some of the people/brands/companies on this list are not headquartered in America. However, they still cater to and influence the American (consumer) audience, and in light of their influence to help sway the views of American citizens, they have been added to the list.
((Ya boi made a list so long he had to add an index))
Corporations/Brands by alphabet: A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z
Celebrities/E-celebs by alphabet: A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T, U, V, W, X, Y, Z
Corporations/Brands
  1. 100 Thieves (E-sports organization) – Traitor
  2. 20th Century Studios – Traitor
  3. 2K Games – Traitor
  4. 343 Industries (Halo developer) – Traitor
  5. 500 Women Scientists – Traitor
  6. ABC Network – Traitor
  7. Abelton (Audio company) – Probation
  8. Academy Awards – Traitor (Obviously)
  9. Acer America – Traitor
  10. ActBlue – Traitor
  11. ACLU – Traitor
  12. Activision Blizzard (Winnie The Flu’s minion) – Traitor
  13. Adidas – Traitor
  14. Adobe – Traitor
  15. Adult Swim – Traitor
  16. AIGA Design – Traitor
  17. AirBnB – Traitor
  18. AltPress (Music News) – Traitor
  19. Amazon – Double Traitor
  20. AMD – Traitor
  21. American Airlines – Traitor
  22. American Express – Traitor
  23. American Institutes For Research – Probation
  24. Americans For The Arts – Traitor
  25. Amplitude Studios – Traitor
  26. Anastasia Beverly Hills (Cosmetic company) – Traitor
  27. Ancestry (Genealogy database) – Traitor
  28. Anime Expo (Convention) – Traitor
  29. Aniplex (Anime production) – Traitor
  30. Annapurna Interactive (Indie publisher) – Traitor
  31. ANR (Americans For Nonsmokers’ Rights) – Traitor
  32. AOL (From the 1990s) – Traitor
  33. Apollo Theater – Traitor
  34. Apple – Traitor
  35. Arab American Institute – Traitor
  36. Arc System Works (Developer) – Traitor
  37. Armani – Probation
  38. Asobo Studio (A Plague Tale developers) – Traitor
  39. ASTRO Gaming – Traitor
  40. AT&T (Held iPhones hostage for five years) – Traitor
  41. Atari (Impostors) – Traitor
  42. Atlanta Records (Record company) – Traitor
  43. Audible (Audio book company) – Traitor
  44. Autodesk (Development software) – Traitor
  45. Avalanche Studios – Traitor
  46. Avid – Traitor
  47. AVN Media Network – Traitor
  48. AXE Body Spray (Keeping women at bay) – Traitor
  49. Bad Robot Entertainment – Traitor
  50. Bandai Namco Entertainment – Traitor
  51. Bandcamp – Traitor
  52. Bang Zoom! Entertainment – Traitor
  53. Bank of America (Allowed to steal $45 billion from the U.S. Treasury) – Traitor
  54. Barnes & Noble – Traitor
  55. Bayer (Science organization) – Probation
  56. Beamdog (Developer) – Traitor
  57. Behaviour Interactive (Dead By Daylight developer) – Traitor
  58. Believe Global (Music promoter) – Traitor
  59. Ben and Jerry’s (Ice cream) – Traitor
  60. Benefit Cosmetics – Traitor
  61. Be Quiet! (PC parts supplier) – Traitor
  62. Bergdorf Goodman – Traitor
  63. Best Buy – Traitor
  64. Bethesda (Doesn’t pay modders for fixing their games) – Double Traitor
  65. BioWare (A company with a tired face) – Traitor
  66. Blabber Mouth (Rock music news site) – Traitor
  67. Black Metal & Brews (Music review site) – Traitor
  68. Blackstar Amps (Guitar amp supplier) – Probation
  69. Bleacher Report – Traitor
  70. Blueberry (Designer fashion) – Traitor
  71. Bluehost – Probation
  72. BMW USA – Traitor
  73. Booking.com – Traitor
  74. Boomerang (Cartoon streaming) – Traitor
  75. Boost Mobile – Traitor
  76. Bossa Studios (Surgeon Simulator developer) – Traitor
  77. Bratz (Toys for thots-in-training) – Traitor
  78. Brazzers – Traitor
  79. Brookefield Zoo – Probation
  80. Budweiser – Traitor
  81. Bungie (Destiny developer) – Traitor
  82. Burberry – Traitor
  83. Burger King – Traitor
  84. Call of Duty (War propaganda) – Traitor
  85. Campbell’s Soup – Traitor
  86. Capcom USA (Game publisher) – Traitor
  87. Capital Records – Traitor
  88. Cartoon Network – Traitor
  89. Cash App – Traitor
  90. CBS – Traitor
  91. CD Baby (Music distributor) – Traitor
  92. Center For American Progress (Think tank) – Traitor
  93. Certain Affinity – Traitor
  94. Chaosium – Probation
  95. Cheap Ass Gamer (Game sales) – Traitor
  96. Chevron – Traitor
  97. Chick-fil-A (Christian food) – Traitor
  98. Chip Theory Games (Board game maker) – Traitor
  99. Chucklefish (Game maker) – Traitor
  100. Chili’s Bar & Grill – Traitor
  101. Cinemablend – Traitor
  102. Cisco (Tech company) – Traitor
  103. Citibank – Traitor
  104. Cloak (Clothing brand) – Traitor
  105. Cloudflare – Traitor
  106. Cloud Imperium Games (Star Citizen developers) – Traitor
  107. CNET – Traitor
  108. Coloured Raine Cosmetics (Cosmetic company) – Traitor
  109. Coca-Cola – Traitor
  110. Color of Change – Traitor
  111. Columbus City Council – Traitor
  112. Comedy Central – Traitor
  113. Conde Nast (Parent company for a Communist hive) – Traitor
  114. Corsair (Component maker) – Traitor
  115. Covergirl – Traitor
  116. Crackle TV – Probation
  117. Creative Assembly – Traitor
  118. Creative Review – Traitor
  119. Crucial Memory (Tech company) – Traitor
  120. Crunchyroll (Producers of High Guardian Spice) – Traitor
  121. CryEngine (Software development tool) – Traitor
  122. Curve Digital (Game publisher) – Traitor
  123. CW Network – Traitor
  124. Cyberpunk 2077 (Video game) – Traitor
  125. D’Addario (Guitar strings) – Traitor
  126. DC Comics – Traitor
  127. Death Wish Coffee – Probation
  128. Deep Silver (Game publisher) – Traitor
  129. Dell (Cheap PC maker) – Traitor
  130. Derpibooru (Imageboard) – Traitor
  131. Design Milk (Home decor) – Traitor
  132. DeviantArt (Furry breeding ground) – Traitor
  133. Devolver Digital (Game publisher that insincerely tries to be edgy) – Traitor
  134. Dickies – Traitor
  135. Discord (Another furry breeding ground) – Traitor
  136. Digital Extremes (Warframe developer) – Double Traitor
  137. DigiXArt (Game developer) – Traitor
  138. Dimension Ink Games (Developer) – Traitor
  139. Dior (Designer fashion) – Traitor
  140. Discovery (TV network) – Traitor
  141. Disney (Ruining childhoods) – Double Traitor
  142. DistroKid – Traitor
  143. Dollar General – Traitor
  144. Dollar Tree – Traitor
  145. Dolby – Traitor
  146. Door Dash (Delivery company) – Traitor
  147. Doritos (Gamer fuel) – Traitor
  148. Double Fine Productions (Failed at sock-puppet math) – Double Traitor
  149. Dreamworks (Discount Pixar) – Traitor
  150. Dr. Martens Footwear – Traitor
  151. Dropbox – Outrageous Triple Traitor
  152. Drug Policy Alliance – Traitor
  153. Drum Workshop – Virtue-Signaling Traitor
  154. DualShockers (Gaming news outlet) – Traitor
  155. Dungeons & Dragons (The original Christian nightmare) – Traitor
  156. EA Sports – Traitor
  157. eBay – Traitor
  158. Eddie Bauer – Traitor
  159. EFF – Traitor
  160. Eidos Montreal (Deux Ex developer) – Traitor
  161. Electronic Arts (Gambling enthusiasts) – Double Traitor
  162. Elektra Music Group (Music distributors) – Traitor
  163. Eleven Arts – Traitor
  164. Elevation Church – Probation
  165. Elgato Gaming (Streaming solutions) – Traitor
  166. E-Line Media (Game publisher) – Traitor
  167. EMILY’s List (Pro-choice PAC) – Traitor
  168. Entertainment Software Association (Guardians of loot boxes) – Traitor
  169. Epic Games Store (CCP training tool) – Traitor
  170. Epiphone (Guitar maker) – Probation
  171. Ernie Ball (Guitar maker) – Traitor
  172. Etsy – Traitor
  173. Eurogamer – Traitor
  174. EVO (Core values) – Traitor
  175. Extra Credits – Traitor
  176. F1 (Racing organization) – Traitor
  177. Family Dollar – Traitor
  178. Fanatical (Software distributor) – Traitor
  179. Fandango (Ticket sales) – Traitor
  180. Fandom (Fan-ran wiki) – Traitor
  181. Fender (Guitar maker) – Traitor
  182. Field Museum – Traitor
  183. Fight For The Future – Traitor
  184. Fine Brothers (Content creation brand) – Traitor
  185. Firework TV – Traitor
  186. Focusrite (Audio interface production) – Traitor
  187. Forever 21 (Fashion outlet) – Traitor
  188. Fox TV – Traitor
  189. Freeform TV – Traitor
  190. Funimation – Traitor
  191. Funko (Toy maker) – Traitor
  192. Fur Affinity (You don’t want to know) – Traitor
  193. Game Informer (GameStop’s b*tch) – Traitor
  194. Game Revolution (Gaming news site) – Traitor
  195. GamesIndustry.biz – Traitor
  196. Gamespot – Traitor
  197. GameStop (Essential during COVID-19) – Traitor
  198. Games Workshop (Warhammer licensor) – Traitor
  199. GameZone – Traitor
  200. Garfield Eats – Traitor
  201. GaymerX (Gay gamers) – Traitor
  202. Gearbox Software (Borderlands creators and destroyers) – Traitor
  203. General Assembly (Business educators) – Traitor
  204. General Mills – Probation
  205. General Motors – Traitor
  206. Gematsu (Gaming news) – Traitor
  207. Ghost Adventures (TV show) – Traitor
  208. Gibson (Guitar maker) – Traitor
  209. GKIDS Films – Traitor
  210. GLAAD – Traitor
  211. GNOME Foundation (Non-profit software distro) – Traitor
  212. GoFundMe – Double Traitor
  213. Goldman Sachs – Traitor
  214. Google (Evil) – Double Traitor
  215. Goose Island Beer – Traitor
  216. Gorilla Glue (Glue company) – Traitor
  217. Goto.Game (Gaming resource) – Traitor
  218. Greenpeace – Traitor
  219. Grindr – Traitor
  220. Gucci – Traitor
  221. Guerrilla Collective (Games festival) – Traitor
  222. Guerilla Games (KillZone developers) – Traitor
  223. Guitar Center – Traitor
  224. Gumroad (E-commerce company) – Traitor
  225. Gundam Planet (Official Gundam product retailer) – Traitor
  226. Häagen-Dazs (Obesity’s best friend) – Traitor
  227. Half-Price Books (Bookstore chain) – Traitor
  228. Hallmark – Probation
  229. Harebrained Schemes (Game developer) – Traitor
  230. Hardsuit Labs (Game developer) – Traitor
  231. Harley-Davidson – Traitor
  232. Harmonix – Traitor
  233. Hasbro – Probation
  234. HBO Max – Traitor
  235. Hershey’s – Probation
  236. Hinterland Games (Game developer) – Traitor
  237. Hi-Rez Studios (Game developer) – Traitor
  238. History Channel – Traitor
  239. Hitachi U.S.A. – Probation
  240. Hollywood Records – Traitor
  241. Home Depot – Traitor
  242. Honda – Traitor
  243. Hootsuite (Social media news management) – Traitor
  244. HostGator – Probation
  245. House House (Untitled Goose Game developers) – Traitor
  246. HP – Probation
  247. Hulu – Traitor
  248. Human Rights Campaign – Traitor
  249. Humble Bundle – Traitor
  250. HyperX (Peripheral maker) – Traitor
  251. IAFFE (NGO) – Traitor
  252. Ibanez Guitars – Traitor
  253. IBM – Traitor
  254. Idea Factory International (Game localizer) – Traitor
  255. IGN (6/10) – Traitor
  256. IGN Australia – Traitor
  257. iHeartRadio (Music broadcaster) – Traitor
  258. IKEA USA (LEGOS for adults) – Traitor
  259. Indeed.com (Job search) – Traitor
  260. Indiegogo (Crowdfunding service) – Traitor
  261. IndyCar Series – Probation
  262. Infinity Ward (Game developer) – Double Traitor
  263. Insomniac Games – Traitor
  264. Instagram – Traitor
  265. Intel – Double Traitor
  266. Island Records – Traitor
  267. Itch.io (Indie gaming store) – Double Traitor
  268. iZotope – Traitor
  269. Jagex (Runescape developer) – Traitor
  270. JAKKS Pacific (Toy maker) – Traitor
  271. JCPenny – Traitor
  272. Jet Blue (Travel agency) – Traitor
  273. Jim Dunlop (Guitar picks) – Probation
  274. Johnson & Johnson – Traitor
  275. Kellogg Copmany – Traitor
  276. Kerrang! Magazine (Rock magazine) – Traitor
  277. KFC – Traitor
  278. Kindle (E-reader) – Traitor
  279. Kink.com – Traitor
  280. Kitfox Games (Indie developers) – Traitor
  281. Kodansha Comics (Manga publisher) – Traitor
  282. Kohl’s (If you can’t afford designer fashion) – Traitor
  283. Kotaku (Blogging activists) – Traitor
  284. Last.fm – Traitor
  285. Lawyer’s Committee For Civil Rights – Traitor
  286. LEGO – Traitor
  287. Level 99 Games (Board game maker) – Traitor
  288. Lexus – Probation
  289. Lifetime TV (Channel for lonely cat ladies) – Traitor
  290. Limited Run Games – Traitor
  291. LinkedIn – Traitor
  292. Little Orbit (Developer) – Traitor
  293. Logitech – Traitor
  294. L’Oréal Paris – Traitor
  295. Lowe’s – Probation
  296. Luminosity Gaming (E-sports organization) – Traitor
  297. Lush Cosmetics – Traitor
  298. Lyrical Lemonade – Traitor
  299. Lyft (Taxi service) – Traitor
  300. Maybelline – Traitor
  301. Macy’s (Martha Stewart’s personal playground) – Traitor
  302. Magic: The Gathering (Trading card game) – Traitor
  303. Make-A-Wish Foundation – Traitor
  304. Manga Entertainment – Traitor
  305. Mapex Drums – Probation
  306. Marc Jacobs (Designer fashion) – Probation
  307. Marijuana Policy Project – Traitor
  308. Marvel Entertainment – Traitor
  309. Martin Guitar – Traitor
  310. Materia Collective (Music producers) – Traitor
  311. Mattel (Toy company) – Traitor
  312. McCormick * Company – Probation
  313. McDonald’s – Traitor
  314. MediaJustice – Traitor
  315. Metal Blade Records – Probation
  316. Metal Hammer Records – Traitor
  317. MetalSucks (Leftist news site) – Traitor
  318. Michael Kors (Designer fashion) – Traitor
  319. Microsoft – Traitor
  320. Minecraft – Traitor
  321. Moog Synthesizers – Traitor
  322. Mondelēz Intl – Traitor
  323. MoveOn Organization – Traitor
  324. Mozilla – Traitor
  325. MSI Gaming (Peripheral maker) – Traitor
  326. MTV – Traitor
  327. Mythical Entertainment – Traitor
  328. Napalm Records – Traitor
  329. NARAL (Abortion specialists) – Ironic Traitor
  330. Native Instruments (Audio company) – Traitor
  331. National Women’s Law Center – Traitor
  332. NBC Entertainment – Traitor
  333. NBC Universal – Traitor
  334. NCSoft (MMO publisher) – Traitor
  335. Neiman Marcus – Traitor
  336. Nerdist – Traitor
  337. Netflix (Left-wing propaganda) – Traitor
  338. New Democrat Coalition – Traitor
  339. Newgrounds (Edgelord’s first baby-step) – Traitor
  340. NewRetroWave (Retro music promoter) – Probation
  341. Nextdoor – Traitor
  342. NFL – Traitor
  343. Niantic Labs (Pokemon Go developer) – Traitor
  344. Nickelodeon – Filthy Triple Traitor
  345. NightDocs (YouTuber) – Traitor
  346. Nike – Traitor
  347. Nintendo of America (But NOT Japan) – Traitor
  348. Nissan – Probation
  349. NodeJS (Javascipt library) – Traitor
  350. Noisy Pixel (Gaming news outlet) – Traitor
  351. Nokia – Probation
  352. No More Robots (Not Tonight developers) – Traitor
  353. Nordstrom – Traitor
  354. NORML Canada (Marijuana advocacy organization) – Traitor
  355. Norvina (Cosmetic brand) – Traitor
  356. Novation (Audio software) – Traitor
  357. NYAV Post (Recording studio) – Traitor
  358. NZXT (PC component supplier) – Traitor
  359. Obsidian Entertainment (Game developer) – Traitor
  360. Offworld Industries (Squad developer) – Traitor
  361. Olay – Traitor
  362. Olympus – Traitor
  363. Oprah Winfrey Network – Traitor
  364. Orangeamps (Guitar amps) – Traitor
  365. O’Reilly Media (Entrepreneurial advisors) – Traitor
  366. OriginPC (PC maker) – Traitor
  367. Otakon (East coast weeb convention) – Traitor
  368. Outer Loop Games (Indie developers) – Traitor
  369. Paiste Nation (Cymbal maker) – Traitor
  370. Pandora Music – Traitor
  371. Panera Bread – Traitor
  372. Paradox Interactive (Publisher & developer) – Traitor
  373. Patreon (Hipster welfare) – Traitor
  374. Paypal (Legal money laundering) – Traitor
  375. PC Master Race (Official PCMR org) – Traitor
  376. PETA (Pokemon’s greatest nemesis) – Traitor
  377. PC Gamer – Traitor
  378. Pearl Drums (Drum maker) – Traitor
  379. Peavey Electronics – Probation
  380. Penguin Books USA – Traitor
  381. Pepsico – Traitor
  382. Philips – Probation
  383. Pinterest – Traitor
  384. Pixar – Traitor
  385. Planet Peebles (Arts and crafts) – Traitor
  386. Planned Parenthood (All lives matter… except for fetusus) – Traitor
  387. Playboy – Traitor
  388. PlayStation – Double Traitor
  389. PlayStation Japan – Traitor
  390. PlayStation Lifestyle (PlayStation news site) – Traitor
  391. Plugin Boutique – Traitor
  392. Pokemon – Traitor
  393. Poly – Traitor
  394. Popeyes Chicken – Traitor
  395. Pop-Tarts – Probation
  396. Porsche – Probation
  397. Pornhub (Subversion) – Traitor
  398. Power Rangers – Probation
  399. PPI (Progressive policy) – Traitor
  400. PQube Games (Localization publisher) – Traitor
  401. PreSonus (Audio software) – Traitor
  402. Print Magazine – Traitor
  403. Procter & Gamble (Mega corporation) – Traitor
  404. Promark Drumsticks – Traitor
  405. PRSGuitars (Guitar maker) – Traitor
  406. Public Citizen (NGO) – Traitor
  407. Puma – Traitor
  408. Pusheen The Cat (E-tailer) – Traitor
  409. Rare Ltd (Game developer) – Traitor
  410. Raw Fury (Game publisher) – Traitor
((And it goes for another 561 entries. Check the links above for more))
submitted by mwisterobwama to Gamingcirclejerk

Logic doesn't exist — every argument is a value system

This is not just an opinion, I want to give you a really new idea that's valuable regardless of your (dis)agreement. It may be not new, garbage or too ambitious if I'm wrong though.
I want to share a conceptually new idea, a new tool/way of thinking, a new ideology, a new way to understand opinions, a theory about thinking mechanisms which may be true or not, a new phiolosophical notion and I'm building on Kant -- please evaluate it this way too,
But it's also my honest opinion: I genuinely want this philosophy to change the world for the better, my loving one lives in an oppressed autocratic protesting european country
Hello,
Logic/argumentation is often viewed as something good, but I see things differently. For me oftentimes you'd be better off not using logic/argumentation at all. I think logic/argumentation is often fetishized and used as a pathway to very strong personal opinions.
I think issues like racism are not questions of logic/science. It's hard for me to imagine a world where you need complex argumentation or Science or a Ph. D. to not be a racist.
I want to fight off people who
  • use logic/argumentation to justify sexism, racism, transphobia and dictatorship and other "nice" things
  • use logic/argumentation to deny any complex knowledge (eg flat-earthers)
  • use logic/argumentation and knowledge for elitism and elevating themselves over other people (eg [rationalists]())
For my goal I want to introduce an alternative to logical thinking -- "value thinking",
In "value thinking" you can view arguments as "value systems" by interpreting concepts mentioned or assumed in an argument as values. Then you can explore or examine those values.
To apply "value thinking" you have to
  1. Split an argument into its "concepts" (mentioned or assumed) - values
  2. Ignore the logical connection between concepts/values, evaluate the "importance connection" instead
Since we're replacing logic we have to introduce some replacement for the "logical connection" -- the "importance connection".
What is the "importance connection"? (The Rule)
  • All (most) important concepts/values are connected and equivavlent: if an opinion consists of important concepts/values it's true and coherent, if it consists of unimportant concepts/values it's false and incoherent...
  • in other words: all concepts/values have to be equivalent (add up to 1)
What do I mean when I say a concept/value is unimportant? This:
  • Concept/value not equivalent to a greater concept/value is unimportant.
"Logical thinking" can be defined as deviations from The Rule (mixing important and unimportant; having multiple non-equivalent values)
P.S. (1) "Importance" also determines the fundamentality of concepts, the most important one is the most fundamental one
P.S. (2) Maybe The Rule automatically leads to a some kind of Monism - maybe it IS some kind of value Monism
Let's take a really basic positive example: (something I agree with)
«Important things exist»
Concepts/values here: "important things" and "existence"
"Important things" are important. (Whatever your values are)
"Existence" is important. (For most of possible values)
So all concepts/values in this sentence are important and hence it's true and coherent.
You can also say those concepts are just equivalent: "importance IS existence"
YOU DON'T NEED LOGICAL CONNECTIONS BETWEEN CONCEPTS IF YOU ONLY HAVE 1 CONCEPT
Let's take a chess sexist opinion to destroy: (remember -- every opinion is a "value system")
«Women don't compete in chess as much as men, it means they are not as smart as men»
What are the concepts/values here? (They are a bit similar to tags)
Some of them are "chess strength", "strength (in general)", "chess", "inequality in intelligence" (concept/value in the conclusion), "(binary) sex/gender"... (actually there are many more!)
I'll show how the "value evaluation" looks for me here:
For me valuing your friends is incompatible (see The Rule) with valuing strength. Because these values are not equivalent: your friends can be weak, good people can be weak and bad people can be strong... so "strength (being stronger)" for me is unimportant
"Chess strength" is unimportant for me in the real world 'cause there are too much other things to value (Art, Science, Friends and Love). Einstein wasn't a chess player nor achieved success through chess
"Chess strength" is unimportant for me even in chess. There's much more to chess than strength, there are a lot of other things to value (beauty, human ideas, aesthetics of chess positions as paintings/videogame levels)
For me believing in the power of the intellect is incompatible with believing it to be unequal. For me valuing intelligence of my friends is incompatible with valuing it in different amounts... (see The Rule)
For me valuing someone's personality is incompatible with valuing a binary label
So for me this value system consists of unimportant concepts/values -- for me it's false, it's not coherent, it's "statistically insignificant", it's just a meaningless noise.
For me this value system doesn't make sense even for a male egomaniac who doesn't care for others... or even for a disgusting sexist. .. or even for an egoistic chess world champion.
Why? Male egomaniac wouldn't want their ego to be contained in chess and sex/gender. Disgusting sexist wouldn't want to offend his male friends who are bad at chess. And egoistic chess Champion know they suck at chess because computers.
But real-world egomaniacs/sexists/champions use the argument anyway because they use "logic", they mix up important and unimportant (deviate from The Rule)
Another opinion to apply "value thinking" to: (remember -- every opinion is a "value system")
«Math is cooler than natural language because it has nothing to do with "culture" and "differences of people" -- it is a universal absolute truth»
The concepts/values are explicit here: "culture (expiriences)", "differences of people", "something universal (among people)"
As a human I value the experience of being a human. Getting rid of it is bad.
For me "universality" and "finding something common between people" is good only as long as it's equivalent to a sum of unique experiences.
For me this value system would make sense for a robot, but (again) not even for an egoist (an egoist would value their own experience and individuality).
Is this evaluation completely subjective? I think not:
(1) It requires a lot of consistency 'cause you are basically allowed to have only 1 value.
(2) This single value is very abstract and broad.
What are my values? (The most general/abstract ones)
They are the "principle of convenience": (the definition of my will, what I WANT to be true)
The most convenient version of something is true, the most convenient "distribution of concepts" is true. Convenient for whom? Convenient for an imagined "general person" and their group of friends.
I'm an optimist and an idealist and a maximalist speaking simpler.
The Rule "all most important values add up to 1" — is convenient because it's simple, it reduces concepts, but it's not too simple and respects us being humans still and don't reduces us.
Literature that I think can help to understand "value thinking":
I believe Immanuel Kant's philosophy is similar to "value thinking",
https://en.wikipedia.org/wiki/Categorical_imperative
I think categorical imperative is analogous to The Rule, so here goes my formulation of categorical imperative:
«A moral action have to consist of equivalent (most important) concepts/values»
Here's my interpretation of Kant's arguments/statements:
Act as if the maxims of your action were to become through your will a universal law of nature.
Concepts/values "action/moral law" and "nature/the world" and "(free) will" are incompatible unless they are equivalent i.e. moral law being the law of nature and self-legislated by your free will
By combining this formulation with the first, we learn that a person has perfect duty not to use the humanity of themselves or others merely as a means to some other end.
Concepts/values "a person/humanity" and "an end (goal)" are incompatible unless they are equivalent here
As a slave owner would be effectively asserting a moral right to own a person as a slave, they would be asserting a property right in another person. This would violate the categorical imperative, because it denies the basis for there to be free rational action at all; it denies the status of a person as an end in themselves.
Using humans is incompatible with valuing them
It is not enough that the right conduct be followed, but that one also demands that conduct of oneself.
Universal law is good only as long as it's equivalent to free will and free choice
The moral proposition A: "It is permissible to steal" would result in a contradiction upon universalisation. The notion of stealing presupposes the existence of personal property, but were A universalized, then there could be no personal property, and so the proposition has logically negated itself.
The idea of "stealing" consists of incompatible concepts/values
P.S. It's also simpler (more convenient) when "ends = means" — you have 1 concept less. And free-will based moral is more convenient because it respects your experience of being a consciousness human and not just a robot.
I think Ayn Rand's opinions/ideas from time to time are similar to "value thinking"
I'm quoting Ayn Rand interviewed by Alvin Toffler for Playboy magazine © 1964 Playboy
Morality pertains only to the sphere of man's free will—only to those actions which are open to his choice. To consider man guilty by nature is a contradiction in terms.
Morality is compatible only with the free will (see Kant)
I would step in the way of a bullet if it were aimed at my husband. It is not self-sacrifice to die protecting that which you value: If the value is great enough, you do not care to exist without it.
Valuing your "greatest value" is incomptabible with valuing "existing without it"
Maximalism like this is similar to The Rule
In any compromise between food and poison, it is only death that can win. In any compromise between good and evil, it is only evil that can profit.
Food is incompatible with poison, maximalism like this is similar to The Rule
Short story by Jorge Luis Borges "The Rose of Paracelsus"#Content) has ideas/arguments similar to "value thinking"
The path is the Stone. The point of departure is the Stone. If these words are unclear to you, you have not yet begun to understand. Every step you take is the goal you seek.
Concepts/values "path" and "goal" are incompatible unless they are equivalent
Do you truly believe that something may be turned to nothing? Do you believe that the first Adam in paradise was able to destroy a single flower, a single blade of grass?
Concepts/values "something" and "destruction" are incompatible, meaning one can't affect the other or there's no connection
If I did what you ask, you would say that it was an appearance cast by magic upon your eyes. The miracle would not bring you the faith you seek.
Concepts/values "mere evidence" and "faith" are incompatible, meaning one can't bring the other
Short story by Leonid Andreyev "Judas Iscariot" has ideas/arguments similar to "value thinking" too
He who loves does not ask, he acts! He goes and does everything.
Valuing "love" is incompatible with valuing "(im)possibillity"
The fires of hell—what is hell? So what if you go—what do you need a soul for if you don’t dare cast it into the fire whenever you choose!
Valuing your "soul" and "love" and "choice" is incompatible with valuing being or not being in hell
Is there such a thing as a sublime sacrifice, what are you saying, beloved disciple? Where there is a sacrifice, there is an executioner, and traitors also! A sacrifice—it is suffering for one and disgrace for all.
The idea of "sublime sacrifice" consists of incompatible concepts/values
And what is truth itself on the lips of traitors? Does it not become a lie?
Concepts/values "truth" and "lie" or "being a traitor" are incompatible
Gottfried Leibniz's ontology is very important for my values or The Rule:
https://en.wikipedia.org/wiki/Monadology
  1. Monads are irreducibe
  2. Monads have fractal-like hierarchy
  3. There's no causal relation, only "harmony" or "synchronicity" or "simultaneity"
Those properties are important because they assume equivalence between concepts: Monads are equivalent to Monads (irreducible), one layer of the hierarchy is equivalent to another, cause is equivalent to effect...
Also some of those things may be related to further points down below.
To really test your intuitions about "value thinking" I want to share my stranger opinions:
«Love is caused (explained) by evolution»
Some of the concepts/values here: "love", "evolution", "causality", "scientific explanations", "world" (actually there's always an infinity of concepts!)
(Particular instances of) Scientific explanations are not important for me. 'Cause from my idealistic point of view nothing can be ever fully explained, 'cause every concept also exists in an ideal world where it can't have any definite explanation a priori -- it just exists/works/happens. I believe explanations of the most simple things are always evolving in our minds...
This "ideal world" or "world of our minds" is way more important to me than the world where definite and final explanations can exist (because I value our minds!)
"Love" is one of my greatest values so it can't be explained (broken down into less important concepts)
"Love" is one of my greatest values, the concept/value "evolution" can be good only if it's equivavlent or secondary to "love": for me true statements are "love IS evolution" or "evolution is caused by love"
Fundamentality of concepts/values depends on their importance, so I geniunely think a concept like "love" can very strangely/paradoxically turn out to be more fundmanetal than Math, Physics or Biology. Just like a very complex/subjective notion of "importance" for me is more fundamental than logic.
By the way, what does "evolution is caused by love" mean? I don't know. I only believe that it is true in the most important for me context and I'll know it if I need it (that's how "value thinking" works: any opinion is just a "placeholder" for a future opinion!)
Causality is not important for me in general. There're are a lot of other types of connections that are more interesting, more simple, more important for human values.
Causality is not important for me even in science. Questions like "is X caused by Y?" for me are just a sub-part of statistics which is a subpart of math fields used in science among other tools. See also "Hypotheses non fingo" and "Science does not ask «Why?»".
So, for me the concepts/values of this argument don't "click"!
As a bonus here's my abstract critique of flat earth philosophy: ("value system")
«I can't experience the Earth as round -- it's flat»
Some of the concepts/values here: "primary senses experience", "(real world) objects", "(perceivable) properties", "Earth", "flatness/roundness"
To make things easier I'll split it into separate implications:
«Shape of the Earth is important?» No and I think it's the main problem with anti-science. Values are not applicable to specific real world objects. (or even to specific worlds)
«Property of "flatness" is important?» No, I don't think you can base your life around the property of "flatness"! So why so hung up on this?
«Unperceivable properties shouldn't be allowed» Some (complicated) version of this can be true in "value thinking" since it's natural to value your human experience, but both we and flat-earthers can experience "roundness".
«All information about an object should be immediately clear from the first senses» I think it's incompatible with valuing intelligence and personality and empathy (love) and choice.
Because to use any of this (intellect/personality/empathy-love/choice) you need to transfer properties between things or have objects which content is not immediately cleacreated
«Transfer of information between (physical) objects shouldn't be allowed» I.e. you can feel that a ball is round but you're not allowed to assume the Earth is. I think it's incompatible with "intelligence": we should be able to generalise across objects to use our intellect.
For me this is one of the most surprising and insane implications of the opinion
«Transfer of information between (mind) objects shouldn't be allowed» In the ideal (for human values or The Rule, the most understandable for humans) "world" - which is the most important one - there is, in a sense, only 1 object. So the statement makes no sense in this context. And the context where you have 2 & more really separate different objects isn't important enough to apply values.
«Transfer of information between (mind) objects shouldn't be allowed» (again) I think (again) it's incompatible with "intelligence" and "personality" and "empathy" ("love") and "choice".
For me this value system is not consistent with the simplest experiences of the real world or common sense or morals,
If "flat earthing" is a wishful thinking, I don't know what the general coherent wish it is
For me the problem here is not absence of logic, but presence of logic (logic allows you to adopt inconsistent value systems)
P.S. Some concepts/values can be called "worlds" or better "contexts" (worlds = contexts), but everything works the same way - don't get confused by that
submitted by Smack-works to Libertarian

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