Get Steam Keys - The #1 service for free Steam keys that work
Wholly focused on retrieving his. We've been online for 9+ years! EVOLUTION RAGE 2 INSTRUCTION MANUAL Pdf Download. [crack] Baimless.xyz Source Leaked + DLL Cracked Download. The #1 service for free Steam keys that work! Charge (Active) Perform a.
Free amazon.com: Rage 2 - Xbox One [Amazon Exclusive Bonus
Google has many special features to help you find exactly what you're looking for. RAGE Patch Release NotesThis RAGE patch adds some new features and addresses various compatibility and performance issues. A horrible massacre strikes up after an outcast teenage girl is taunted by a group of high school jocks, all of them unaware of her cutthroat telekinetic powers. If the minion regains undamaged status, either through healing or a forced resetting of its maximum Health, the Enrage effect will be cancelled. PC Game Trainers, Cheats No-CD / No-DVD PlayFixes Patches. Streets of Rage 2? - Microsoft Community.
Serial number openIV – The ultimate modding tool for GTA V, GTA IV and
The game is based around packs of werewolves battling each other and various evil monsters while trying to save the world. EN-RAGE, also known as S100A12 and Calgranulin C, is a 10 kDa member of the S100 (soluble in 100% saturated ammonium sulfate) family of EF-hand calcium-binding proteins. A drama of romantic obsession turned violent, Love and Rage was based upon the historic book "The playboy and the yellow lady" written by Professor James Carney inspired by a true. Ragdoll Rage 1.2.28 for Android review.
Hack crack File - CNET Download
Hints that they do emerged in the 1980s and have since made it into. When you're using an iterator, every loop of the for statement produces the next number on the fly. Credit allows you to download with unlimited speed. Changelog v0.60 05/11/2020 - fixed minor bugs - added rgb support v0.59 03/09/2020 - updated injector v0.58 02/07/2020 - updated offsets for Chapter 2 Season 3. Ji-won was a female officer who died in the Sewol Ferry incident. Mirror/record AirPlay compatible device screen on your PC; voiceover recorder.
- RAGE Plugin Hook Help - Page 2 - GTA V Support
- Where can i download the Rage patch 1.2?? ?
- Streets of Rage 2 - Xbox Games Store
- Rage (collectible card game)
- Road rage sentencing: Man who broke woman's arms with
- Search: 3D Sex Villa 2 full! !! .rar
- Motorist pulled from vehicle, assaulted in Kempville-area
- Image Cartoonizer 3.6.0 + KeyGen - video dailymotion
- Rage Face Love Story download latest APK 1.2.0 for Android
- Rage 2 (Xbox One): Amazon.co.uk: PC & Video Games
- Alien Shooter 1 Conscription Unlock Code crack is available
- Download elements of war 1.3 de serial number generator
- Psalm 2: 1-2 KJV - Why do the heathen rage, and the people
The Rage: Carrie 2 (1999)
Like other S100 proteins, S100A12 is small and generally acidic (1-3). In this game, you control the character from the movie, cool moves and all. I have not tested all functions, but I called her local and it worked. Rage (Woodward book). Notice: You must have at least 1 Money for the cheat to give effect Current Trainers: Rage 2 (Steam) Update #1 Trainer +12 Rage 2 (Steam) 6-25-19 Trainer +12 Rage 2 (Steam) 7-22-19 Trainer +12 Rage 2 (Steam) 8-8-19 Trainer +12 Rage 2 (Steam) 8-23-19 Trainer +12 Rage 2 (Steam) 9-16-19 Trainer. Your mission is to defeat the Aragami and gather material from them for research, but you come to realize that you are being drawn in to a giant conspiracy that will.
Streets of Rage Remake 5.2 for Windows
Rage patch 1.2 en. The software lies within System Tools, more precisely Device Assistants. New Xatab crack - can't change language: PiratedGTA https://save-up.ru/crack/?key=642. Ride 4 [Cracked] (Complete the Set Edition) + All DLCs. RAGE 2 - PC Game Trainer Cheat PlayFix No-CD No-DVD. Legendary Duelists: Rage of Ra - Yugipedia - Yu-Gi-Oh! wiki.
Keygen streets Of Rage 4 - Web Store
The battle to protect Mount Hyjal now rages in the depths of Ragnaros's smoldering realm. Ragdoll Rage is a 2D fighting game where you get to fight. Instructions on applying the patch with SegaTool are included in the zip file. We've had no wipes and no resets! New FunctionalityTexture Detail: Enabling Texture Detail will improve up-close texture quality by performing upsampling with adaptive sharpening. Edited December 21, by Kalos.
Bi-monthly Smash Ultimate Survey - Results & Analysis (1st Half of Sept. 2018)
Here is the original thread. (the survey's results are now open to the public, you can check it out as well for the full survey)
I have been noticing many "most wanted stages" and "most wanted upcoming characters" polls/topics, but few (and sometimes even none), general surveys about Ultimate. I am trying to fill that hole with this bi-monthly survey.Here is the schedule for september:
The goal of this survey is extremely simple: twice a month, a very short survey (~5 minutes to complete; no more), totally optionnal, with different questions from one survey to another. Questions will be mostly on recent topics I have noticed on the subreddit, both on the competitive side, but also on the casual side.
- Sept 3rd: 1st Half of September Survey (complete)
- Sept 10th: 1st Half of September Survey: Results & Analysis
- Sept 17th: 2nd Half of September Survey
- Sept 24th: 2nd Half of September Survey: Results & Analysis
Without further ado, let's give the results with the analysis:
GeneralThis poll had 433 respondents, which isn't a lot, but still surprisingly high for the amount of visibility the original post had.
Let's start with a small reminder of the demographics of this sub:
|< 18 years old||1.4%||29.0%||0.2%||30.6%|
|18-21 years old||2.8%||32.9%||0.5%||36.2%|
|22-25 years old||0.7%||20.0%||0.0%||20.6%|
|> 25 years old||1.2 %||11.4%||0.0%||12.5%|
The region where people come from is not a surprise either:
- 81% of /smashbros lives in North America
- 13.8% lives in Western Europe
- The 5% left is split between all other regions
|I did not play it||I tried it||I played it casually||I played it seriously||I entered tournaments|
CompetitiveI have asked people to vote for their preferred tournament events. The vote is based on Score voting, which has the advantage to put the least worst choice for everyone first.
Basically, everyone could decide to vote between -2 and +2 for every choice. The highest sum would be first and so on. The "Approval %" column summarizes this: if closer to 100%, everyone voted +2, if closed to 0%, everyone voted -2. If around 50%, the opinion is mixed, etc.
You can consider 70%+ to be near-unanimity.
I will let the numbers speak for themselves here.
1v1 tournaments format
|Event||Total Votes||Sum||Approval %||Approval Summary|
|Classic Singles - 3 Stocks||406||584||86.0||+++|
|Squad Strike w/ 3 characters||404||293||68.1||++|
|Classic Singles - 4 Stocks||402||-44||47.3||~mixed|
|Squad Strike w/ 5 characters||405||-75||45.4||-|
|Classic Singles - 2 Stocks||400||-78||45.1||-|
2v2 tournaments format
|Event||Total Votes||Sum||Approval %||Approval Summary|
|Classic Doubles - 3 Stocks||396||380||74.0||++|
|Squad Strike w/ 3 Characters each||398||114||57.2||+|
|Classic Doubles - 4 Stocks||396||35||52.2||~mixed|
|Classic Doubles - 2 Stocks||395||-48||47.0||-|
Side events in tournaments
|Event||Total Votes||Sum||Approval %||Approval Summary|
|1v1 - Squad Strike w/ 3 Characters||378||439||79.0||+++|
|1v1 - Squad Strike w/ 5 Characters||377||275||68.2||++|
|1v1 - Smashdown||373||233||65.6||++|
|2v2 - Squad Strike w/ 3 Characters each||372||217||64.6||++|
|1v1 - Squad Strike w/ 3 Randoms Each||373||140||59.4||+|
|2v2 - Smashdown||372||104||57.0||+|
|1v1 - Low Tiers Only||376||102||56.8||+|
|2v2 - Squad Strike w/ 3 Randoms each||371||33||52.2||~mixed|
|Boss Rush (1v1 or 2v2)||372||-43||47.1||~mixed|
|1v1 - w/ Items||378||-171||38.7||--|
|2v2 - w/ Items||375||-208||36.1||--|
Other competitive slots
What other modes would you like to see competitively, but not as the main 1v1/2v2?
|Event||Total Votes||Sum||Approval %||Approval Summary|
|1v1 - Squad Strike||386||490||81.7||+++|
|2v2 - Squad Strike||378||273||68.1||++|
|1v1 - Smashdown||387||187||62.1||++|
|2v2 - Smashdown||386||103||56.7||+|
Rage & Final Smashes2 rather controversial questions:
Should we have Final Smash meters in tournaments?
Should we remove rage in tournaments?
MiscHere are some misc facts from the survey:
- 95% of the respondents expect the release to be on time (Dec. 7th) and not delayed.
- They also expect on average 3-4 additional canon fighters after King K. Rool,
- and 4~5 more echo fighters after Chrom and Dark Samus.
- 63% will/have pre-ordered Ultimate
- 73% had already bought the Switch, 13% will buy a Switch because of Ultimate, although some of them are not against buying more games.
- A lot of people plan to check out some franchises because Ultimate is coming. The most notable are:
- 56% plan to check out Castlevania
- 44% plan to check out Fire Emblem
- 44% plan to play in docked mode mostly, and another whoping 38% plan to play a mix of handheld and docked.
- 80% think Pichu will not be Mid tier, however 60% would like Pichu to be Mid tier.
- The question "which Ike will you be playing" was almost evenly matched, with 57% for Swol Ike and 42% for Young Ike.
- In a question about the rating of other games, the results were:
- 3.5/5 for Smash 64
- 4.0/5 for Melee
- 3.9/5 for Brawl
- 4.2/5 for Smash 4
- The question "choose your weapon" was very close, with only 10 votes of difference:
- 51% have chosen 5 Pichu-sized Ridleys
- 49% have chosen 1 Ridley-sized Pichu
- Which controllers will you use to play Ultimate
- How seriously will you play Ultimate?
- Will you play Ultimate online?
- Your opinion about more FE characters?
- Will you use the english, or the japanese voices?
Not many more fighters are expected either, but the number of new fighters expected seem to be in line with the other smash releases we've had thus far.
Now let's talk of the business side: Ultimate will have undeniably a great imapct on the Switch's sales, with 13% of the respondents buying a Switch mostly for Ultimate. It will have also a great impact on the other Nintendo games, as for instance almost 50% are planning to check out a Fire Emblem series because Ultimate is coming.
Interestingly enough, despite what is being said on this sub regularly, 80% think Pichu will not reach Mid tier, but an almost equally high percent would love for it to be at least Mid tier.
The population is split into 3 clans (almost even in numbers, roughly 33% each): people who play casually, people who play seriously but not in tournaments, and people who plan to enter tournaments.
The NGC controller takes the lead for the "most used controller" question, however the Switch Pro Controller and the Joy Cons are not too far behind! We will probably see a mix of both NGC Controllers and Switch Pro Controllers in tournaments.
Surprisingly, people are not that tired of Fire Emblem characters. Only 23% straight up said no, but 33% wouldn't mind any character, 12% wouldn't mind another echo (of Ike/Corrin/Robin?), and 31% don't mind another Fire Emblem character as long as it's not a sword user.
Half of the respondents have a strong preference for the voices in the game: 20% of them prefer the Japanese voices, while the other 80% will use the English voice. The other half doesn't really care that much, and will be using the default/what sounds best.
Despite the critics of the online mode of Smash 4, 60% will straight up play online, whatever the conditions are. 35% may consider depending on the state of online quality.
ConclusionFirst of all, a huge thanks to all the respondents for this first survey! There weren't that many of them, but they were diverse and I think representative of the sub's demographics, which I think is the most important.
Disclaimer: I am in dire need of help for the next survey, especially someone who can manage to do charts and/or graphics. Outputing stats and numbers is my jam, but the artistic touch isn't there. If someone would like to help in that regard, I would be really grateful! If nobody volunteers, you guys will have to stay with the ugly charts you can see in this post, I'm afraid.
Without further ado, next week will be the next survey (and the week after that the results of the next survey!), so here are my questions for you:
- What should be the focus of the next poll?
- What misc questions would you like to see added?
- What general questions would you like to see included?
See you next week for the next survey!
Re:UA | Chapter 24: World War III, Part 4 "Storm in Paradise" (1943-1944)
For the first time in the war, the so-called “Pacific Rim Alliance” (as observers referred to the long-standing partnership between the USAO and the Republic of Japan) came together for a common theater of operations. And for the first time in the war, the USAO and European Federation would be working together in the field.
Large numbers of British Indian soldiers captured in New Guinea, Egypt and Australia defected and were folded into the Indian National Army – the armed forces of the Provisional Government of Free India (more commonly known as “Azad Hind”). Though at this stage in the war, they existed as the smallest major player in the conflict, mostly supplementing American and Japanese operations with additional manpower and logistical support. However, Azad Hind also operated an extensive spy network inside British India, and every day, it was growing in manpower.
Unlike in our timeline, the Japan’s logistical and resource shortcomings were overcome by aid from the USAO. With the war in full-swing, the two nations scaled up cooperation, including resource sharing, logistical support, and lend-lease programs. At the beginning of the war, the Japanese Army entered the war with the semi-automatic Arisaka Type-40 rifle (chambered in 6.5 mm) as their standard service rifle, and with injections of industrial materials from the Americans, the Japanese were not forced to prioritize warships over panzers; both were manufactured in large amounts, and were optimized with state-of-the-art production techniques borrowed from the US. So when a joint American-European-Japanese offensive was launched into Borneo, the Japanese proved especially potent.
Prior to the Borneo Offensive in 1943, Field Marshal Sascha Von Loppenow (supreme commander of all Wehrmacht forces in the Far East) met with his American, Japanese and Azad Hind counterparts in Tokyo to plan the Allied war effort in Asia. He was extremely insistent upon Europeans being the ones to liberate Brunei, where several hundred Wehrmacht soldiers had spent the last three and a half years in toxic conditions, holding out against a siege by a numerically-superior British force. Japanese and American commanders acquiesced to Von Loppenow’s requests and only provided assistance in the form of airfields and fuel. Operation Morgenrote was now underway.
In the early morning hours of July 6th 1943, the European Far Eastern fleet burst through the British blockade. European heavy cruisers EKM Fiume and EKM Seydlitz engaged the enemy flotilla, backed by Savoia-Marchetti SM.79 torpedo bombers, Junker Ju-87 dive bombers and Messerschmidt Bf-109T-1 fighters, all launched from the deck of the aircraft carrier, EKM Graf Zeppelin. After the Bf-109’s cleared the skies over Brunei, the Ju-52 transports took off from an American airfield in Sabah and arrived over the battlefield to drop Italian, Hungarian and German airborne troops behind British lines. Armed with newfangled Panzerfaust rocket launchers, these elite troops were successful in destroying or disabling many British vehicles and held onto key strategic positions, thereby dividing British attention. On the beaches of Kota Batu, 1,400 Wehrmacht troops (Germans, Italians, Croatians, Hungarians, Poles, Vietnamese, Cambodians and Tsingtao Chinese) were deployed with ten Panzer IV’s in support. Joining the desperate defenders of Brunei, the relief forces were able to drive the British forces out of Brunei and link up with the Fallschirmjägers just outside the city, and with American and Japanese forces, who had managed to encircle the territory and back up the paratroopers, who were very nearly on the verge of being overwhelmed, before American troops backed by Japanese armor arrived just in time. The Heroes of Brunei were given fresh food and clean water, and most were ferried to an awaiting hospital ship to receive proper medical attention.
Once Brunei was secured, however, most of these soldiers went down to the beach, stripped naked, washed off the layers of filth that had caked on their bodies for the last three and a half years, and thanked God for sparing their lives and permitting them to defeat their enemies. A service was then held for the nearly 800 men who were either committed to unmarked graves or were cremated during the siege. European Chancellor Anton Reiker issued Iron Crosses to each of 245 surviving Heroes of Brunei in recognition of their stalwart courage, valor in defense of democracy, and commitment to duty. While many chose to return to Europe via the Trans-Siberian Railroad, others opted to continue the fight, despite the Hellish experience in Brunei, believing that they owed it to their fallen brothers to see the war to its conclusion when they themselves couldn’t. Or at least, that’s what they said. For most of those who chose to keep fighting, they weren’t sure if they would even recognize their homelands if they returned.
After a string of defeats at Bintulu, Miri, Mukah, Sibu and Belaga, the British fled into the jungles of interior Borneo, where bitter jungle warfare ensued. The destruction of most of the Brits’ armored forces at Miri and Bintulu meant that the PRA forces believed they would have the edge in the jungles, only to learn the hard way that even light tanks in the jungle were vulnerable to PIAT anti-tank launchers. Even so, the PRA forces pummeled their way through the Southeast Asian rainforest. Japanese soldiers recruited from the aboriginal villages on Takasago, American soldiers drafted from the Guarani and Tupi tribes of the Amazon, and Wehrmacht troops of Vietnamese and Cambodian descent, proved especially effectual in the jungles of Borneo.
To the south, vast numbers of US troops in Australia began an even larger invasion of the British East Indies across the Timor Sea, landing on the shores of the Lesser Sunda Islands. Codenamed Operation Brimstone, this invasion involved over a hundred thousand men (and women) from the Australian Outback, along with half a million fresh recruits from the Americas. The offensive saw the first extensive use of rotorwings (this timeline’s term for helicopters), mostly in roles pertaining to medical evacuation, cargo transport and tactical control – though on occasion, the United States Republican Guard engaged in especially daring commando raids, using rotorwings to insert themselves behind enemy lines.
The USAAF launched many bombing raids against British military and industrial targets in Java. Formations of heavy bombers took off from airfields in the Tiwi Islands of New Holland, only to encounter a new threat in the skies above the East Indies. Faster than any propeller plane, and loud as hell, the de Havilland Vampire became the first operational jet fighter in the history of warfare. However, for all the fear the Vampire instilled, the British were never able to manufacture enough to make a difference in the East Indies. They clashed with the US Naval Air Corps FR-1 Fireball – a mixed-propulsion jet/piston hybrid developed independently by the US Navy. While slower than the Vampire, skilled Fireball pilots were still able to counter the British jet.
From the Lesser Sundas, the British East Indian Army attempted to put a stop to Operation Brimstone at the Battle of Kediri. Outside the town of Kediri, on the island of Java, USAO troops clashed with the best, most elite troops that the BEIA had to offer. Backing them up was the entirety of the 8th Combat-SB Panzer Division (the so-called “Richard the Lionheart Division”) as well as the 21st Combat-SB Gurkha Battalion and the 11th Combat-SB Sikh Battalion. Here, the famous hero of Alice Springs, Colonel “Mad” Max Kelley, once again led his valiant 7th Cavalry Division to victory, leading from the front as he did in the Outback. The British had gambled, and lost. The Americans now had the momentum to move forward and capture Jakarta, effectively ending the war in Java.
After the disastrous battles of Kulgera and Alice Springs in 1942 and early 1943 (the death knells of the British invasion of Australia), supreme leader Oliver Drax activated the so-called “Shiva Contingency”. This was an emergency plan which would massively increase the British Indian Army from 1.2 million men, to a truly terrifying 12.5 million soldiers. These new troops were typically issued the obsolete bolt-action SMLE rifles due to shortages of the standard-issue BESAL semi-automatics, though most of these new Indian recruits were simply issued Sten submachine guns. Stens manufactured in India would become the most numerous firearm ever created, with over 40 million of the weapons being produced and exported across the Realm, often with entire units of the Indian Army being equipped solely with Stens. These Stens are still widely used in conflict zones and by criminal and terrorist organizations around the world today.
Post-Kediri, the British East Indian Army had gone from the “thousand-horned beast” that Drax believed would conquer Australia, to a shadow of its former self, smashed and reduced to a mostly-irregular operation in the jungles of their own home islands. Though the BEIA would still exist as a force and continue to fight for the Realm, the bulk of post-Kediri operations in the East Indies would see the vast British Indian Army leading the charge.
Indian troops surged not only into the East Indies, but into other fronts of the war – fighting in Brazil and the West Indies, or stationed in South Africa, the Persian Gulf and Nigeria. However, in the East Indies, British commanders often ordered their Indian troops to commit to human wave attacks and suicidal holding actions. Sending them running straight into the teeth of American, European and Japanese panzers and machine guns. In at least one instance, a Japanese panzer was actually disabled outside of Rantau, in Borneo, because too many Indian corpses jammed up the tracks.
In some cases, this strategy was successful. It halted the Americans completely at the Battle of Muara Bulian, establishing what amounted to a stalemate in southern Sumatra. Meanwhile, in Borneo, a combination of Indian human wave attacks and extensive use of mustard gas at Sampit and Teraju resulted in two more British victories that delayed the PRA’s advance.
However, many Indians simply surrendered upon encountering the Allies. These soldiers were thoroughly demoralized and disillusioned by the fact that their lives had been so callously thrown away. Representatives of the Indian National Army would politically evangelize to these POW’s, offering them an alternative to spending the rest of the war in American/Japanese prison camps in Kansas/Hokkaido. In this way, the INA swelled with an astonishing 1.4 million new recruits by the end of 1943.
Azad Hind went from being a small player in World War III – an army without a nation – to the third pillar of the Pacific Rim Alliance. This vast army of Indian rebels was equipped with Japanese and American weapons, equipment, vehicles, aircraft – and even naval vessels; the USN donated three Tacoma-class frigates (the USS Guayaquil, USS Kingston and USS Cleveland), the Japanese provided them with the light aircraft carrier Chiyoda, and the INA Navy also operated a few captured British vessels. And far from being a ragtag militia, many of the men in the Indian National Army were battle-hardened, professional soldiers, thirsty for vengeance and fanatically devoted to Commander Bose’s dream of a free, independent and united India.
In September of 1943, the war in the East Indies took a bit of a detour into mainland Asia. Thailand had been invaded and occupied by the British in 1937, during the same series of “dress rehearsal” wars that saw the Realm conquer Pashtunistan, Bactria, Kashmir and the Mossi Kingdom (in West Africa). A puppet government had been installed, and Thailand was incorporated into the economic “prosperity sphere” of the Greater British Realm.
However, after the Battle of Kulgera, it “leaked” (thanks to Azad Hind operatives) to the public that the British were planning on sending Thai troops into Australia in late 1943. Not only did the people of Thailand revolt against the British occupiers, not only did most of the Thai military revolt against the British occupiers, but the King Rama VIII himself ordered Thais everywhere to resist the British whenever and wherever possible. The puppet government was soon overthrown, but the British invaded to back their beleaguered Thai collaborators. The fascists were quick to force the rebellion out of Bangkok and into the countryside. Boarding a plane bound for the Philippines was Rama XIII, who petitioned the Allies for aid in freeing his country.
So in September, a force of Japanese and Azad Hind troops, backed by American air power and elements of the United States Marines, invaded and liberated Bangkok, in conjunction with a general offensive by the Royal Thai Army all across Thailand. After less than two weeks of fighting, the British were beaten out of Thailand and its vassals. The next day, Rama XIII returned to Thailand, met by cheering crowds of patriotic Thais. He then promised Thai assistance in the war (as much as they were able to provide to the Allies, at least) as thanks for liberating them from British rule.
As this was going on, the Europeans began a very ambitious offensive aiming to address the situation in Indochina. Laos continued to hold strong under the command of the Wehrmacht’s eccentric “Bloody Baron”, Colonel Von Furstenberg. However, in the rest of Indochina, European troops had retreated into the forests to wage guerilla war against the Anglo-French “liberators”. The narrative spun by the fascist invaders was that they had arrived to “free” the local Indochinese from their oppressors. The zero-tolerance policies of the French, and general disregard shown by the British SB, did much to dispel this propaganda, however, and allowed the Wehrmacht guerillas and their colonial allies to form a tentative coalition with local independence movements - an alliance solidified by Chancellor Rieker’s promise of binding referendums on Indochinese independence once victory was attained.
The Pact of Iron never had firm control of Indochina, to such an extent that many historians believe French and British ambitions in the region were entirely foolish and pulled vital resources away from other fronts in Southeast Asia which were more worthy of fighting. After facing especially stuff resistance in German Annam and Italian Mekong, the two regions were placed under the jurisdiction of the Special Branch, becoming “SB District Saigon”. Here, unrestrained by any moderating force, the SB engaged in extreme acts of wanton brutality and chemical warfare against insurgents; many areas of SB District Saigon were essentially depopulated after repeated rampages with mustard gas and mass-burnings of villages. In the skies above Indochina, European, American and Japanese planes made risky incursions into enemy airspace to drop aid packages to the guerillas. German, Swiss and Bosnian troops based out of small villages along the border with China regularly crossed the border into Tonkin to wage offensives against the French, sometimes lasting up to a month, before crossing the border again into China, forcing the French to focus on securing the border regions, and diverting attention away from other areas of Tonkin.
With the South China Sea now under firm Allied control, and war in the Gulf of Thailand going according to the PRA’s plans, Von Loppenow wanted to do for Indochina what was done in Brunei - a much more ambitious plan, but one he believed only required bravery and careful planning to succeed. Marshalling 60% of the Wehrmacht’s Far East forces, Von Loppenow’s troops staged amphibious landings at Vũng Tàu in the south and Hạ Long Bay in the north, the former aiming for Saigon, the latter for Hanoi. News of the landings spread quickly across Indochina, emboldening the guerillas to make one last push, gambling that they could go all the way and defeat the Pact occupiers. By April of 1944, this gamble had paid off, with the British in full retreat across Shan Country into British-controlled Burma (a retreat which cost many lives due to disease), and the French were surrendering en masse.
By the beginning of 1944, America, Europe, Japan and Azad Hind occupied most of the British East Indies. Dug-in British holdouts continued guerilla efforts in the Banda islands, and the British still held on to northern Sumatra and southwestern Borneo, but these pockets were not expected to last long, and it was now that the Allies prepared to deal a killing blow against the British East Indies: the capture of the East Indian capital of Singapore.
In Honolulu, Hawaii, representatives of the United States, Japan, the European Federation, Azad Hind and Thailand convened to discuss future plans. During this meeting of the Pacific Rim Allied Command, a bold and direct strategy was put forward by the Japanese Army’s General Tadamichi Nakada. Known as the “Nakada Plan”, this strategy called for a frontal assault on Singapore itself, in conjunction with a massive airborne offensive into peninsular Malaysia – bypassing the Royal Navy’s defenses of Singapore proper, and allowing for a southbound invasion of the city. The joint PRA high command approved of the Nakada Plan, which was then codenamed Operation Kamikaze.
On the first day of Operation Kamikaze, hundreds of Douglas DC-3’s and Nakajima L2D’s dropped thousands of American, Japanese, European and INA troops behind British lines, securing key strategic points and allowing for the Americans and Japanese to land panzers on the beaches of Tanjung Sedili and Desaru. It should be noted that many of the transport planes were shot out of the sky, not only by ground-based flak guns, but also by the aforementioned Vampire fighters. However, the Allies had a trick up its sleeve this time: the P-80 Starfire. Tired of relying upon the Navy for jet fighters, the US Army Air Force fast-tracked its own jet fighter program, and the Starfire was the result. The Japanese’ own jet fighter program was fraught with mishaps and tragic losses of test pilots, though ultimately bore fruit in time for the Singapore offensive, in the form of the Nakajima Ki-201 “Karyu”. The first jet-versus-jet dogfights took place over the forests of Malaysia, officially heralding the arrival of the Jet Age. (You still had piston engine Hurricanes fighting P-38 Lightnings and A6M Zeros, but still.)
Down south, in the Singapore Strait, a fierce air and naval battle raged on. Even as the massive battleships, cruisers and aircraft carriers clobbered each other, and American and Japanese marines clashed with British defenders in the Riau islands. As all that was going on, a joint force of American and Japanese commandos (as per the Nakada Plan) moved through the chaos of battle in the middle of the night, and slipped past the British shore defenses. Upon entering the city, they began wreaking havoc behind the enemy lines, convincing the British commander in charge of Singapore that the Allies had snuck a whole company into Singapore, when in truth, there were only 70 commandos. Nevertheless, this diverted enough British troops to allow for the Allied forces in the north to breach the enemy defenses and punch into the city across the Johor Causeway. With the fighting already raging in the city and the coastal defense guns neutralized by the commandos, the naval task force in the Straits began landing panzers and additional troops on the shores of Singapore, surrounding the British defenders.
After four days of heavy fighting, Singapore’s British CO surrendered to the Allied. Across the British East Indies, news of this capitulation spread to the remaining BEIA troops. The remaining areas of Sumatra and Borneo under British control fell to the Allies. Allied forces in Singapore celebrated the fruits of their hard labor and sacrifice – the Australian-Americans most of all, for their homeland had now been very thoroughly avenged. However, a combination of poor planning, general bad luck, and most of the Wehrmacht’s Far East resources being spent in Indochina, led to the European contingent of the Battle of Singapore suffering disproportionate losses, particularly at Desaru.
However, the war was still not over. After the conclusion of the Battle of Singapore, President Joaquin Navarro of the USAO, President Hideo Kuze of the Republic of Japan, and Chancellor Anton Rieker of the European Federation, sent a joint communique addressed to Oliver Drax via the Liberian embassy in London. In it, Navarro made it clear to Drax that this was his last chance for a ceasefire and a negotiated peace. Drax responded by ordering the executions of American, European and Japanese POW's in held British custody all across the Realm. Drax then replied with fiery speech televised all across the Realm, recorded in front of a roaring crowd in London:
"We shall go on to the end! We shall fight in India! We shall fight on the seas and oceans! We shall fight in the air! We shall defend our Empire, whatever the cost may be! We shall fight on the beaches! We shall fight on the landing grounds! We shall fight in the fields and in the streets! We shall fight in the hills! Until the last drop of blood in this nation's veins has been shed, and our brave and vigorous hearts have been stilled WE! SHALL NEVER! SURRENDER! THE REALM ABIDES! HAIL BRITANNIA!"
The war was not over yet.